Client
The Client class represents an incoming transport (engine.io)
connection. A Client can be associated with many multiplexed
Sockets that belong to different Namespaces.
- client.conn()
(engine.Socket)
A reference to the underlying engine.io Socket connection.
- client.request()
(Request)
A getter proxy that returns the reference to the request that
originated the engine.io connection. Useful for accessing request
headers such as Cookie or User-Agent.